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Walk Cycle
This was project from my animation class. After we had learned about the basic walk cycle animation with a simple stick figure we moved to animating a walk cycle with our own character.
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The first step was designing my character. I came up with a tired, overworked and underpaid demon. He's fed up with his office job but can't break his soul-contract.
One of the hardest parts was animating this walk at a three-fourths angle. Having two feet maintain the same perspective as they moved was definitely a challenge. In the end I think i managed to achieve a consistent movement.
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Created with Adobe Animate and Procreate in 2022.
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